Navigation
| Name | AnimationSharing |
| Type | Developer |
| Part of Plugins | Animation Sharing |
| Location | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/ |
| Module Build Rules | AnimationSharing.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FAnimSharingModule | |
| UAnimationSharingManager | |
| UAnimationSharingSetup | The Animation Sharing Setup asset contains all the information that will be shared across the specified Actors |
| UAnimationSharingStateProcessor | |
| UAnimSharingAdditiveInstance | |
| UAnimSharingInstance | |
| UAnimSharingStateInstance | |
| UAnimSharingTransitionInstance |
Structs
| Name | Remarks |
|---|---|
| FAdditiveAnimationInstance | |
| FAdditiveInstance | |
| FAnimationSetup | |
| FAnimationSharingScalability | |
| FAnimationStateEntry | |
| FBlendInstance | Structure which holds data about a currently in progress blend between two states |
| FInstanceStack | |
| FOnDemandInstance | Structure which holds data about a currently running on-demand state animation instance |
| FPerActorData | |
| FPerComponentData | |
| FPerSkeletonAnimationSharingSetup | |
| FPerStateData | Structure which holds data about a unique state which is linked to an enumeration value defined by the user. |
| FTickAnimationSharingFunction | |
| FTransitionBlendInstance |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| AnimationSharingDataHandle | uint32 | AnimationSharingManager.h | |
| FOnAnimationSharingManagerCreated | TMulticastDelegate_TwoParams< void, UAnimationSharingManager *, const UWorld * > | AnimationSharingModule.h | |
| FOnAnimationSharingManagerSetupAdded | TMulticastDelegate_TwoParams< void, UAnimationSharingManager *, const UWorld * > | AnimationSharingModule.h | |
| FUpdateActorHandle | TBaseDelegate_OneParam< void, int32 > | AnimationSharingManager.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| STATCAT_Advanced | AnimationSharingManager.h |