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Unreal Engine C++ API Reference > Plugins > AnimationSharing
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AdditiveAnimationInstance.h |
Include | #include "AdditiveAnimationInstance.h" |
Syntax
struct FAdditiveAnimationInstance
Variables
Type | Name | Description | |
---|---|---|---|
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UAnimSequence * | AdditiveAnimationSequence | |
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UAnimSharingAdditiveInstance * | AdditiveInstance | |
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USkeletalMeshComponent * | BaseComponent | |
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bool | bLoopingState | |
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USkeletalMeshComponent * | SkeletalMeshComponent |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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USkeletalMeshComponent * | ||
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USkeletalMeshComponent * | GetComponent () |
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void | Initialise
(
USkeletalMeshComponent* InSkeletalMeshComponent, |
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void | Setup
(
USkeletalMeshComponent* InBaseComponent, |
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void | Start () |
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void | Stop () |
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void | UpdateBaseComponent
(
USkeletalMeshComponent* InBaseComponent |