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| Name | UDEditorParameterValue |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorParameterValue.h |
| Include Path | #include "MaterialEditor/DEditorParameterValue.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, EditInlineNew, MinimalAPI)
class UDEditorParameterValue : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDEditorParameterValue
Derived Classes
UDEditorParameterValue derived class hierarchy
- UDEditorDoubleVectorParameterValue
- UDEditorFontParameterValue
- UDEditorMaterialLayersParameterValue
- UDEditorParameterCollectionParameterValue
- UDEditorRuntimeVirtualTextureParameterValue
- UDEditorScalarParameterValue
- UDEditorSparseVolumeTextureParameterValue
- UDEditorStaticComponentMaskParameterValue
- UDEditorStaticSwitchParameterValue
- UDEditorTextureCollectionParameterValue
- UDEditorTextureParameterValue
- UDEditorVectorParameterValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDEditorParameterValue
(
const FObjectInitializer& ObjectInitializer |
MaterialEditor/DEditorParameterValue.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetPath | FString | MaterialEditor/DEditorParameterValue.h | ||
| bOverride | uint32 | MaterialEditor/DEditorParameterValue.h |
|
|
| Description | FString | MaterialEditor/DEditorParameterValue.h | ||
| ExpressionId | FGuid | MaterialEditor/DEditorParameterValue.h | ||
| ParameterInfo | FMaterialParameterInfo | MaterialEditor/DEditorParameterValue.h |
|
|
| SortPriority | int32 | Controls where this parameter is displayed in a material instance parameter list. | MaterialEditor/DEditorParameterValue.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultGroupName() |
MaterialEditor/DEditorParameterValue.h | ||
EMaterialParameterType GetParameterType() |
MaterialEditor/DEditorParameterValue.h | ||
virtual bool GetValue
(
FMaterialParameterMetadata& OutResult |
MaterialEditor/DEditorParameterValue.h | ||
bool IsStaticParameter() |
MaterialEditor/DEditorParameterValue.h | ||
virtual bool SetValue
(
const FMaterialParameterValue& Value |
MaterialEditor/DEditorParameterValue.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UDEditorParameterValue * Create
(
UObject* Owner, |
MaterialEditor/DEditorParameterValue.h |