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| Name | UDEditorRuntimeVirtualTextureParameterValue |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h |
| Include Path | #include "MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, MinimalAPI)
class UDEditorRuntimeVirtualTextureParameterValue : public UDEditorParameterValue
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDEditorParameterValue → UDEditorRuntimeVirtualTextureParameterValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDEditorRuntimeVirtualTextureParameterValue
(
const FObjectInitializer& ObjectInitializer |
MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParameterValue | TObjectPtr< class URuntimeVirtualTexture > | MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h |
|
Functions
Public
Overridden from UDEditorParameterValue
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetDefaultGroupName() |
MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h | ||
virtual bool GetValue
(
FMaterialParameterMetadata& OutResult |
MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h | ||
virtual bool SetValue
(
const FMaterialParameterValue& Value |
MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h |