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API > API/Runtime > API/Runtime/Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialTypes.h |
Include | #include "MaterialTypes.h" |
Syntax
struct FMaterialParameterValue
Variables
Type | Name | Description | |
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union FMaterialParameterValue | ||
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bool[4] | Bool | |
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double[4] | Double | |
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float[4] | Float | |
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FMaterialParameterValue | Font | |
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int32 | Page | |
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URuntimeVirtualTexture * | RuntimeVirtualTexture | |
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USparseVolumeTexture * | SparseVolumeTexture | |
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UTexture * | Texture | |
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UTextureCollection * | TextureCollection | |
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EMaterialParameterType | Type | |
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UFont * | Value |
Constructors
Functions
Type | Name | Description | |
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FLinearColor | ||
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float | AsScalar () |
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UE::Shader::FValue | ||
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FStaticComponentMaskValue | ||
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bool | ||
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UObject * | ||
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FVector4d | AsVector4d () |