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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include | #include "PackageHelperFunctions.h" |
Syntax
class FContentHelper
Remarks
Collection helper Used to create and update ContentBrowser collections
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bInitialized |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AssignSetContent
(
FName InSetName, |
Sets the contents of a Tag or Collection to be the InAssetList. | |
| bool | ClearAssetSet
(
FName InSetName, |
Clears the content of a Tag or Collection | |
| bool | ClearCollection
(
FName InCollectionName, |
Clear the given collectionClear the given collection | |
| bool | CreateAssetSet
(
FName InSetName, |
Creates a new collection | |
| bool | CreateCollection
(
FName CollectionName, |
Create a new tag | |
| bool | Initialize () |
Initialize the Collection helper | |
| bool | QueryAssetsInCollection
(
FName InCollectionName, |
Retrieve the assets contained in the given collection. | |
| bool | QuerySetContent
(
FName InCollectionName, |
Get the list of all assets in the specified Collection or Tag | |
| bool | SetCollection
(
FName InCollectionName, |
Fill the given collection with the given list of assets | |
| void | Shutdown () |
Shutdown the collection helper | |
| bool | UpdateCollection
(
FName InCollectionName, |
Update the given collection with the lists of adds/removes | |
| bool | UpdateSetContent
(
FName InSetName, |
Add and remove assets for the specified Tag or Connection. |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | QueryAssetsInCollection
(
FName InCollectionName, |
FNames containing full asset paths are deprecated. Use FSoftObjectPath instead. |