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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FContentHelper > API/Editor/UnrealEd/FContentHelper/QueryAssetsInCollection
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
bool QueryAssetsInCollection
&40;
FName InCollectionName,
ECollectionShareType::Type InType,
TArray< FSoftObjectPath > & OutAssetPaths
&41;
Remarks
Retrieve the assets contained in the given collection. True if collection was created successfully
Parameters
| Name | Description |
|---|---|
| InCollectionName | Name of collection to query |
| InType | Type of collection |
| OutAssetPaths | The assets contained in the collection |