Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FContentHelper
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PackageHelperFunctions.h |
| Include | #include "PackageHelperFunctions.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/PackageUtilities.cpp |
template<class AssetSetPolicy>
bool UpdateSetContent
&40;
FName InSetName,
ECollectionShareType::Type InType,
const TArray< FSoftObjectPath > & InAddList,
const TArray< FSoftObjectPath > & InRemoveList
&41;
Remarks
Add and remove assets for the specified Tag or Connection. Assets from InAddList are added; assets from InRemoveList are removed.