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Unreal Engine C++ API Reference > Editor > UMGEditor
Inheritance Hierarchy
- IUMGDesigner
- SDesignerView
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h |
Include | #include "IUMGDesigner.h" |
Syntax
class IUMGDesigner
Remarks
The public interface implemented by the UMG Designer to allow extensions to call methods on the designer.
Functions
Type | Name | Description | |
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FGeometry | ||
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float | ||
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FWidgetReference | ||
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const TSet< FWidgetReference > & | ||
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ETransformMode::Type | ||
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bool | GetWidgetGeometry
(
const FWidgetReference& Widget, |
Gets the previous frames widget geometry. |
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bool | GetWidgetGeometry
(
const UWidget* PreviewWidget, |
Gets the previous frames widget geometry. |
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bool | GetWidgetParentGeometry
(
const FWidgetReference& Widget, |
Gets the previous frames widget geometry of the parent of the provided widget. |
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FGeometry | MakeGeometryWindowLocal
(
const FGeometry& WidgetGeometry |
Takes geometry and adds the inverse of the window transform to get the geometry in the space of the window. |
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void | MarkDesignModifed
(
bool bRequiresRecompile |
Marks the designer content as being modified. |
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void | Removes the last message from the message stack. | |
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void | PushDesignerMessage
(
const FText& Message |
Push a new designer message to show at the bottom of the screen. |