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Unreal Engine C++ API Reference > Editor > UMGEditor > IUMGDesigner
- IUMGDesigner::GetSelectedWidget()
- SDesignerView::GetSelectedWidget()
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h |
Include | #include "IUMGDesigner.h" |
FWidgetReference GetSelectedWidget&40;&41; const
The currently selected widget.