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Unreal Engine C++ API Reference > Editor > UMGEditor
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h |
Include | #include "IUMGDesigner.h" |
Syntax
namespace ETransformMode
{
enum Type
&123;
Layout,
Render,
&125;
}
Values
Name | Description |
---|---|
Layout | Allows parent transfers |
Render | Only effects the rendered appearance of the widget |
Remarks
The logical type of transform that can be applied to a widget.