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Unreal Engine C++ API Reference > Editor > UMGEditor > IUMGDesigner
- IUMGDesigner::GetSelectedWidgets()
- SDesignerView::GetSelectedWidgets()
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/IUMGDesigner.h |
Include | #include "IUMGDesigner.h" |
const TSet< FWidgetReference > & GetSelectedWidgets&40;&41; const
The currently selected widgets