This section shows optimal and sub-optimal capture examples. These examples can be applied to both standing and seated performers.
Performer Framing
The framing of the performer should be consistent throughout each take and the entire recording session.
Body movement should be minimized, and the performer should face the camera (and not any attached screen) at all times during the recording to maintain the optimal framing.
A slightly lower positioning with upward facing angle is usually preferable. It’s important that the lip seal and the inside of the upper eyelid are visible as often as possible.
Below are examples of framing that are likely to produce poor quality results.
Performer out of frame | Performer out of frame | Camera too low | Camera too high | Off-axis | Performer too close |
Depth Preview in Live Link Face on iOS
The Depth Preview in the iPhone application is a useful tool for evaluating performer distance from the camera.
Depth Preview is particularly useful with fixed devices to ensure the optimal distance from the subject without clipping near detail. Gray shading indicates the correct distance from the camera.
Note that depth preview is only available on devices with a TrueDepth camera system.
Correct gray depth map preview: The performer is at an optimal distance from the camera. | Black artifacts: The performer is too close or too far from the camera. |
Lighting
Ideal lighting is flat with no shadows. If ambient lighting is insufficient, additional lights can be attached to the tripod to produce frontal lighting that will illuminate the correct portions of the face.
Below are examples of inadequate lighting conditions that will produce poor quality results.
Environment
While it’s possible to get good results with any background, it’s a good practice to keep the background uniform and darker (less bright) than the face, if possible.
Nothing in the environment or the rig should block all or parts of the performer’s face.
Next Up
Using a Head Mount
Recommendations for using a head mount.