MetaHuman for Houdini provides a collection of Houdini Digital Assets (HDAs) that can be used to author MetaHuman-compatible grooms, ready for export to Unreal Engine as groom assets to be used with a MetaHuman Character’s wardrobe.
Houdini, Houdini Engine and the Houdini logo are Trademarks of Side Effects Software Inc.
Installing in Houdini
Steps for installing MetaHuman for Houdini.
Groom Tools
Houdini Digital Assets (HDAs) to create MetaHuman-compatible strand-based grooms.
Houdini Groom Starter Kit
A source project for Houdini demonstrating the Groom Tools and a basic groom setup in Unreal Engine.
HDA Reference
Technical reference for each Houdini Digital Asset.