• Fortnite Documentation
    • What's New in Unreal Editor for Fortnite
    • Discover the Resources Waiting for You as a Fortnite Developer!
    • Get Started Creating in Fortnite
    • Island Settings
    • Editor User Interface
    • Creative User Interface
    • Import Content and Islands
    • Building Basics
    • Editor Best Practices
    • Programming with Verse
    • Mobile Development
    • UEFN Starter Templates
    • Game Collections
    • Template Islands
    • Build a Game
    • Learn Game Mechanics
    • Device Design Examples
    • Scene Graph
    • AI and NPCs
    • Animation and Cinematics
    • Using Devices
    • Using Items
    • Fortnite Weapons Primer
    • In-Game User Interfaces
    • Physics
    • Environments and Landscapes
    • Memory and Optimization
    • Realistic Assets, Characters, and Environments
    • Using Prefabs and Galleries
    • Audio
    • Composing with Fortnite Patchwork
    • Lighting
    • Materials
    • Modeling
    • Intro to Post-Processing
    • Visual Effects
    • In-Island Transactions
    • Campaigns
    • Using Creator Portal
    • Island Moderation and Guidelines
    • Promoting Your Fortnite Island
    • Collaborate and Publish
    • Education
    • Verse Language Reference
    • Video Tutorials
    • Fortnite Glossary
    • Verse Glossary
    • Verse API Reference
      • Fortnite.com module
        • AI module
        • Animation module
        • Characters module
        • Devices module
        • FortPlayerUtilities module
        • Game module
        • Input module
        • Itemization module
          • AbsoluteDoomItems module
          • BallisticItems module
            • item_bubble_shield class
            • item_burst_ar_common class
            • item_drum_gun_common class
            • item_enforcer_ar_common class
            • item_fire_grenade class
            • item_flashbang class
            • item_frag_grenade class
            • item_frenzy_auto_shotgun_common class
            • item_hammer_pump_shotgun_common class
            • item_hand_cannon_common class
            • item_hyper_smg_common class
            • item_impulse_grenade class
            • item_machine_pistol_common class
            • item_nemesis_ar_common class
            • item_overdrive class
            • item_proximity_mine class
            • item_ranger_pistol_common class
            • item_reaper_sniper_rifle_common class
            • item_recon_grenade class
            • item_rift_point_device class
            • item_smoke_grenade class
            • item_sovereign_sniper_common class
            • item_striker_ar_common class
            • item_thunder_burst_smg_common class
            • item_veiled_precision_smg_common class
          • CH1S1Items module
          • CH1S2Items module
          • CH1S3Items module
          • CH1S4Items module
          • CH1S5Items module
          • CH1S6Items module
          • CH1S7Items module
          • CH1S8Items module
          • CH1S9Items module
          • CH1SXItems module
          • CH2S1Items module
          • CH2S2Items module
          • CH2S3Items module
          • CH2S4Items module
          • CH2S5Items module
          • CH4S1Items module
          • CH6MS2Items module
          • CH7S1Items module
          • CreativeItems module
          • CubedItems module
          • FlippedItems module
          • fort_inventory_ammo_component class
          • fort_inventory_build_hotbar_component class
          • fort_inventory_collectibles_component class
          • fort_inventory_component class
          • fort_inventory_currencies_component class
          • fort_inventory_harvest_tool_component class
          • fort_inventory_resources_component class
          • fort_inventory_trap_component class
          • fort_inventory_weapon_hotbar_component class
          • fort_item_pickup_component class
          • FortniteItemCategories module
          • FortniteOGItems module
          • HuntersItems module
          • InvasionItems module
          • LastResortItems module
          • LawlessItems module
          • MEGAItems module
          • MythsAndMortalsItems module
          • ParadiseItems module
          • PreSeasonItems module
          • PrimalItems module
          • RebellionItems module
          • ShockNAwesomeItems module
          • SuperItems module
          • UndergroundItems module
          • VibinItems module
          • WildsItems module
          • WreckedItems module
        • Marketplace module
        • Playspaces module
        • Teams module
        • UI module
        • Vehicles module
      • UnrealEngine.com module
      • Verse.org module
  1. Epic GamesDeveloper
  2. BallisticItems module

BallisticItems module

Learn technical details about the BallisticItems module.

Module import path: /Fortnite.com/Itemization/BallisticItems

  • Fortnite.com

  • Itemization

  • BallisticItems

Classes and Structs

Name Description
item_bubble_shield
item_burst_ar_common
item_drum_gun_common
item_enforcer_ar_common
item_fire_grenade
item_flashbang
item_frag_grenade
item_frenzy_auto_shotgun_common
item_hammer_pump_shotgun_common
item_hand_cannon_common
item_hyper_smg_common
item_impulse_grenade
item_machine_pistol_common
item_nemesis_ar_common
item_overdrive
item_proximity_mine
item_ranger_pistol_common
item_reaper_sniper_rifle_common
item_recon_grenade
item_rift_point_device
item_smoke_grenade
item_sovereign_sniper_common
item_striker_ar_common
item_thunder_burst_smg_common
item_veiled_precision_smg_common
  • api
  • module

Ask questions and help your peers Developer Forums

Write your own tutorials or read those from others Learning Library

On this page
  • Classes and Structs