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Description
A RBF interpolator from quaternion to float A RBF interpolator from quaternion to vector A RBF interpolator from quaternion to color A RBF interpolator from quaternion to quaternion A RBF interpolator from quaternion to transform
Information
| Plugin | RigVM |
| Category | Math|RBF Interpolation |
| Tags | RBF Quaternion,RBF Quaternion to Float,RBF,Interpolate,Quaternion,RBF Quaternion to Vector,RBF Quaternion to Color,RBF Quaternion to Quaternion,RBF Quaternion to Transform |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Targets | The array of targets to interpolate within | TArray<FMathRBFInterpolateQuatFloat_Target> TArray<FMathRBFInterpolateQuatVector_Target> TArray<FMathRBFInterpolateQuatColor_Target> TArray<FMathRBFInterpolateQuatQuat_Target> TArray<FMathRBFInterpolateQuatXform_Target> |
() |
| Input | The input quaternion | Quat |
(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000) |
| DistanceFunction | The distance function to use | RBFQuat Distance Type |
ArcLength |
| SmoothingFunction | The smoothing function to use | RBFKernel Type |
Gaussian |
| SmoothingAngle | The smoothing angle | float |
45.000000 |
| bNormalizeOutput | If true the resulting output will be normalized | bool |
False |
| TwistAxis | The twist axis of the input quaternion | Vector |
(X=1.000000,Y=0.000000,Z=0.000000) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Output | The interpolated result | float Quat Transform Vector Linear Color |