This page is not available in the language you have chosen. It will be displayed in English by default. If you would like to view it in a different language, you can try selecting another language.
Description
Adds a new physics body as a component on the owner element. Note: This node only runs as part of the construction event.
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Add,Construction,Create,New,Body,Skeleton |
| Type | FRigUnit_AddPhysicsBody |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Owner | The owner of the newly created component (must be set/valid) | Rig Element Key | (Type=Bone,Name="") |
| Solver | The solver to relate this new physics body should be added to | Rig Physics Body Solver Settings | (PhysicsSolverComponentKey=(ElementKey=(Type=Bone,Name=""),Name="PhysicsSolver"),bUseAutomaticSolver=True,SourceBone=(Type=None,Name=""),TargetBone=(Type=None,Name=""),bIncludeInChecksForReset=True) |
| Dynamics | The dynamics properties of the new physics element | Rig Physics Dynamics | (Density=1.000000,MassOverride=1.000000,bOverrideCentreOfMass=False,CentreOfMassOverride=(X=0.000000,Y=0.000000,Z=0.000000),CentreOfMassNudge=(X=0.000000,Y=0.000000,Z=0.000000),bOverrideMomentsOfInertia=False,MomentsOfInertiaOverride=(X=1.000000,Y=1.000000,Z=1.000000),LinearDamping=0.000000,AngularDamping=0.000000) |
| Collision | The collision properties of the new physics element | Rig Physics Collision | (Boxes=,Spheres=,Capsules=,Material=(Friction=1.000000,Restitution=0.000000,FrictionCombineMode=Multiply,RestitutionCombineMode=Multiply)) |
| BodyData | The runtime modifiable data | Physics Control Modifier Data | (MovementType=Simulated,CollisionType=QueryAndPhysics,KinematicTargetSpace=OffsetInBoneSpace,GravityMultiplier=1.000000,PhysicsBlendWeight=1.000000,bUpdateKinematicFromSimulation=True) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsBodyComponentKey | The Physics Body component key that was created | Rig Component Key |