Navigation
API > API/Runtime > API/Runtime/Landscape
Procedural edit layer that lets the user manipulate its content using landscape splines (Splines tool in the Manage panel)
| Name | ULandscapeEditLayerSplines |
| Type | class |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeEditLayer.h |
| Include Path | #include "LandscapeEditLayer.h" |
Syntax
UCLASS (MinimalAPI, Meta=(ShortTooltip="Special edit layer for landscape splines"))
class ULandscapeEditLayerSplines : public ULandscapeEditLayerPersistent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULandscapeEditLayerBase → ULandscapeEditLayerPersistent → ULandscapeEditLayerSplines