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API > API/Runtime > API/Runtime/Engine
| Name | IHLODCreationFilter |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODCreationFilter.h |
| Include Path | #include "WorldPartition/HLOD/HLODCreationFilter.h" |
Syntax
struct IHLODCreationFilter
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHLODCreationFilter() |
WorldPartition/HLOD/HLODCreationFilter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsActive() |
WorldPartition/HLOD/HLODCreationFilter.h | ||
bool PassesFilter
(
const FHLODCreationFilterContext& InFilterContext |
WorldPartition/HLOD/HLODCreationFilter.h |