Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FHLODCreationFilterContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODCreationFilter.h |
| Include Path | #include "WorldPartition/HLOD/HLODCreationFilter.h" |
Syntax
struct FHLODCreationFilterContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bounds | TOptional< FBox > | WorldPartition/HLOD/HLODCreationFilter.h |