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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Core
Inheritance Hierarchy
- UObject
- UCameraInstantiableObject
- UCameraNode
- UArrayCameraNode
- UBlendCameraNode
- UPopBlendCameraNode
- USimpleBlendCameraNode
- USimpleFixedTimeBlendCameraNode
- ULinearBlendCameraNode
- USmoothBlendCameraNode
- UBlendStackCameraNode
- UOffsetCameraNode
- URootCameraNode
- UDefaultRootCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraInstantiableObject.h |
| Include | #include "Core/CameraInstantiableObject.h" |
Syntax
UCLASS (MinimalAPI)
class UCameraInstantiableObject : public UObject
Functions
| Type | Name | Description | |
|---|---|---|---|
| ECameraNodeInstantiationState | Gets the instantiation state of this object. | ||
| bool | Returns whether this object has any known instantiations. | ||
| bool | Returns whether this object is an instantiated object. | ||
| void | SetInstantiationState
(
ECameraNodeInstantiationState bInValue |
Sets the instantiation state of this object. |