Navigation
API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/Nodes > API/Plugins/GameplayCameras/Nodes/Common
Inheritance Hierarchy
- UObject
- UCameraInstantiableObject
- UCameraNode
- UArrayCameraNode
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/ArrayCameraNode.h |
| Include | #include "Nodes/Common/ArrayCameraNode.h" |
Syntax
UCLASS (MinimalAPI)
class UArrayCameraNode : public UCameraNode
Remarks
A camera node that runs a list of other camera nodes.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TObjectPtr< UCameraNode > > | Children | The camera nodes to run. |
Overridden from UCameraNode
| Type | Name | Description | |
|---|---|---|---|
| FCameraNodeChildrenView | Get the list of children under this node. | ||
| void | OnRun
(
const FCameraNodeRunParams& Params, |
Run this node. |