unreal.ZoneLaneProfileRef¶
- class unreal.ZoneLaneProfileRef(name='None', id=[])¶
Bases:
unreal.StructBaseReference to a lane profile.
C++ Source:
Plugin: ZoneGraph
Module: ZoneGraph
File: ZoneGraphTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
id(Guid): [Read-Write] IDname(Name): [Read-Write] Name