unreal.ZoneLaneDesc¶
- class unreal.ZoneLaneDesc(width=150.0, direction=ZoneLaneDirection.FORWARD, tags=[])¶
Bases:
unreal.StructBaseDescribes single lane.
C++ Source:
Plugin: ZoneGraph
Module: ZoneGraph
File: ZoneGraphTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
direction(ZoneLaneDirection): [Read-Write] Direction: Direction of the lanetags(ZoneGraphTagMask): [Read-Write] Tags: Lane tagswidth(float): [Read-Write] Width: Width of the lane
- property direction¶
[Read-Only] Direction: Direction of the lane
- Type
- property tags¶
[Read-Only] Tags: Lane tags
- Type