unreal.Mover_OnPostFinalize

class unreal.Mover_OnPostFinalize(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Fired after a frame has been finalized. This may be a resimulation or not. No changes to state are possible. Guaranteed to be on the game thread.

Parameters:

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: MoverComponent.h