unreal.Mover_OnMovementModeChanged¶
- class unreal.Mover_OnMovementModeChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFired after changing movement modes. First param is the name of the previous movement mode. Second is the name of the new movement mode.
C++ Source:
Plugin: Mover
Module: Mover
File: MoverComponent.h