unreal.LiveLinkSubjectName¶
- class unreal.LiveLinkSubjectName(name='None')¶
Bases:
unreal.StructBaseLive Link Subject Name
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name: Name of the subject