unreal.IKRigPoleSolverController¶
- class unreal.IKRigPoleSolverController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRigSolverControllerBaseThe blueprint/python API for modifying a Pole solver’s settings in an IK Rig.
C++ Source:
Plugin: IKRig
Module: IKRig
File: IKRigPoleSolver.h
- get_solver_settings() IKRigPoleSolverSettings¶
- Get the current solver settings as a struct.
- Returns:
FIKRigPoleSolverSettings struct with the current settings used by the solver.
- Return type:
- set_solver_settings(settings) None¶
- Set the solver settings. Input is a custom struct type for this solver.
- Parameters:
settings (IKRigPoleSolverSettings) – a FIKRigPoleSolverSettings struct containing all the settings to apply to this solver