unreal.IKRigLimbSolverController

class unreal.IKRigLimbSolverController(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRigSolverControllerBase

The blueprint/python API for modifying an Full-Body IK solver’s settings in an IK Rig. * Can adjust Solver, Goal and Bone settings.

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRigLimbSolver.h

get_solver_settings() IKRigLimbSolverSettings
Get the current solver settings as a struct.
Returns:

FIKRigLimbSolverSettings struct with the current settings used by the solver.

Return type:

IKRigLimbSolverSettings

set_solver_settings(settings) None
Set the solver settings. Input is a custom struct type for this solver.
Parameters:

settings (IKRigLimbSolverSettings) – a FIKRigLimbSolverSettings struct containing all the settings to apply to this solver