unreal.IKRigSolverControllerBase

class unreal.IKRigSolverControllerBase(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

IKRig Solver Controller Base

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRigSolverBase.h

get_enabled() bool
Get if the solver is on or off in the IK Rig solver stack.
Return type:

bool

set_enabled(is_enabled) None
Turn the solver on/off in the IK Rig solver stack.
Parameters:

is_enabled (bool) – if true, the solver will execute, false otherwise.