unreal.IKRigPoleSolverController

class unreal.IKRigPoleSolverController(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRigSolverControllerBase

The blueprint/python API for modifying a Pole solver’s settings in an IK Rig.

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRigPoleSolver.h

get_solver_settings() IKRigPoleSolverSettings
Get the current solver settings as a struct.
Returns:

FIKRigPoleSolverSettings struct with the current settings used by the solver.

Return type:

IKRigPoleSolverSettings

set_solver_settings(settings) None
Set the solver settings. Input is a custom struct type for this solver.
Parameters:

settings (IKRigPoleSolverSettings) – a FIKRigPoleSolverSettings struct containing all the settings to apply to this solver