unreal.DMMaterialStageInputThroughput¶
- class unreal.DMMaterialStageInputThroughput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageInputDMMaterial Stage Input Throughput
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMSIThroughput.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]output_connectors(Array[DMMaterialStageConnector]): [Read-Only]sub_stage(DMMaterialSubStage): [Read-Only]
- get_material_stage_throughput() DMMaterialStageThroughput¶
Get Material Stage Throughput
- Return type:
- get_sub_stage() DMMaterialSubStage¶
Get Sub Stage
- Return type:
- property sub_stage: DMMaterialSubStage¶
[Read-Only]
- Type: