unreal.DMMaterialStageInput¶
- class unreal.DMMaterialStageInput(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageSourceA node which produces an output (e.g. Texture coordinate.)
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialStageInput.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]output_connectors(Array[DMMaterialStageConnector]): [Read-Only]