unreal.CEClonerEffectorExtension¶
- class unreal.CEClonerEffectorExtension(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEClonerExtensionBaseExtension dealing with effectors options
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorExtension.h
Editor Properties: (see get_editor_property/set_editor_property)
effector_actors_weak(Array[Actor]): [Read-Write] Effectors actors linked to this cloner
- get_effector_count() int32¶
Gets the number of effectors applied on this cloner
- Return type:
int32