unreal.CEClonerExtensionBase
Bases: Object
Object
Reusable extension on cloner layout to group similar options
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerExtensionBase.h
Get Extension Name
Name
Is Extension Active
bool
CEClonerExtensionBase
CEClonerExtensionBase.get_extension_name()
CEClonerExtensionBase.is_extension_active()
unreal.CEClonerEmitterSpawnExtension
unreal.CEClonerFreePlacementLayout