unreal.CEClonerDisplacementExtension

class unreal.CEClonerDisplacementExtension(outer: Object | None = None, name: Name | str = 'None')

Bases: CEClonerExtensionBase

Extension dealing with clone grid displacements

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerDisplacementExtension.h

Editor Properties: (see get_editor_property/set_editor_property)

  • displacement_enabled (bool): [Read-Write]

  • displacement_invert (bool): [Read-Write]

  • displacement_offset_max (Vector): [Read-Write]

  • displacement_rotation_max (Rotator): [Read-Write]

  • displacement_scale_max (Vector): [Read-Write]

  • displacement_texture_asset (Texture): [Read-Write]

  • displacement_texture_clamp (bool): [Read-Write]

  • displacement_texture_offset (Vector2D): [Read-Write]

  • displacement_texture_plane (CEClonerPlane): [Read-Write]

  • displacement_texture_rotation (float): [Read-Write]

  • displacement_texture_sample_mode (CEClonerTextureSampleChannel): [Read-Write]

  • displacement_texture_scale (Vector2D): [Read-Write]

get_displacement_enabled() bool

Get Displacement Enabled

Return type:

bool

get_displacement_invert() bool

Get Displacement Invert

Return type:

bool

get_displacement_offset_max() Vector

Get Displacement Offset Max

Return type:

Vector

get_displacement_rotation_max() Rotator

Get Displacement Rotation Max

Return type:

Rotator

get_displacement_scale_max() Vector

Get Displacement Scale Max

Return type:

Vector

get_displacement_texture_asset() Texture

Get Displacement Texture Asset

Return type:

Texture

get_displacement_texture_clamp() bool

Get Displacement Texture Clamp

Return type:

bool

get_displacement_texture_offset() Vector2D

Get Displacement Texture Offset

Return type:

Vector2D

get_displacement_texture_plane() CEClonerPlane

Get Displacement Texture Plane

Return type:

CEClonerPlane

get_displacement_texture_rotation() float

Get Displacement Texture Rotation

Return type:

float

get_displacement_texture_sample_mode() CEClonerTextureSampleChannel

Get Displacement Texture Sample Mode

Return type:

CEClonerTextureSampleChannel

get_displacement_texture_scale() Vector2D

Get Displacement Texture Scale

Return type:

Vector2D

set_displacement_enabled(enabled) None

Set Displacement Enabled

Parameters:

enabled (bool)

set_displacement_invert(invert) None

Set Displacement Invert

Parameters:

invert (bool)

set_displacement_offset_max(max) None

Set Displacement Offset Max

Parameters:

max (Vector)

set_displacement_rotation_max(max) None

Set Displacement Rotation Max

Parameters:

max (Rotator)

set_displacement_scale_max(max) None

Set Displacement Scale Max

Parameters:

max (Vector)

set_displacement_texture_asset(texture) None

Set Displacement Texture Asset

Parameters:

texture (Texture)

set_displacement_texture_clamp(clamp) None

Set Displacement Texture Clamp

Parameters:

clamp (bool)

set_displacement_texture_offset(offset) None

Set Displacement Texture Offset

Parameters:

offset (Vector2D)

set_displacement_texture_plane(plane) None

Set Displacement Texture Plane

Parameters:

plane (CEClonerPlane)

set_displacement_texture_rotation(rotation) None

Set Displacement Texture Rotation

Parameters:

rotation (float)

set_displacement_texture_sample_mode(sample_mode) None

Set Displacement Texture Sample Mode

Parameters:

sample_mode (CEClonerTextureSampleChannel)

set_displacement_texture_scale(scale) None

Set Displacement Texture Scale

Parameters:

scale (Vector2D)