unreal.CEClonerTextureSampleChannel

class unreal.CEClonerTextureSampleChannel

Bases: EnumBase

Enumerate all texture channels to sample for constraint

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerEffectorShared.h

A: CEClonerTextureSampleChannel = Ellipsis

6

B: CEClonerTextureSampleChannel = Ellipsis

5

G: CEClonerTextureSampleChannel = Ellipsis

4

R: CEClonerTextureSampleChannel = Ellipsis

3

RGB_AVERAGE: CEClonerTextureSampleChannel = Ellipsis

1

RGB_LUMINANCE: CEClonerTextureSampleChannel = Ellipsis

0

RGB_MAX: CEClonerTextureSampleChannel = Ellipsis

2