unreal.AnimLayerObjects

class unreal.AnimLayerObjects(control_rig_objects: None = [], scene_objects: None = [])

Bases: StructBase

Anim Layer Objects

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: AnimLayers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • control_rig_objects (Array[AnimLayerControlRigObject]): [Read-Write]

  • scene_objects (Array[AnimLayerSceneObject]): [Read-Write]

property control_rig_objects: None

[Read-Write]

Type:

(Array[AnimLayerControlRigObject])

property scene_objects: None

[Read-Write]

Type:

(Array[AnimLayerSceneObject])