unreal.AnimLayerObjects¶
- class unreal.AnimLayerObjects(control_rig_objects: None = [], scene_objects: None = [])¶
Bases:
StructBaseAnim Layer Objects
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimLayers.h
Editor Properties: (see get_editor_property/set_editor_property)
control_rig_objects(Array[AnimLayerControlRigObject]): [Read-Write]scene_objects(Array[AnimLayerSceneObject]): [Read-Write]