unreal.AnimLayerControlRigObject¶
- class unreal.AnimLayerControlRigObject(control_rig: ControlRig = Ellipsis, control_names: None = [])¶
Bases:
StructBaseAnim Layer Control Rig Object
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimLayers.h
Editor Properties: (see get_editor_property/set_editor_property)
control_names(Array[Name]): [Read-Write]control_rig(ControlRig): [Read-Write]
- property control_rig: ControlRig¶
[Read-Write]
- Type: