A Set's node interface provides the following functionality for developers working in Blueprints: adding items to a Set, removing items from a Set, clearing Sets, looking up items contained in a Set, and checking a Set's length. The following guide provides additional information about the various nodes that make-up Blueprint Sets in Unreal Engine 4 (UE4).
Node | Description |
---|---|
Add (Set Nodes) | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Add:description% |
Add Items | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/AddItems:description% |
Clear (Set Nodes) | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Clear:description% |
Contains Item | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/ContainsItem:description% |
Difference | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Difference:description% |
Intersection | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Intersection:description% |
Length (Sets) | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Length:description% |
Remove (Set Nodes) | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Remove:description% |
Remove Items | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/RemoveItems:description% |
To Array | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/ToArray:description% |
Union | %ProgrammingAndScripting/Blueprints/UserGuide/Sets/SetNodes/Union:description% |