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Unreal Engine C++ API Reference > Runtime > UMG > Slate > SMeshWidget
References
Module | UMG |
Header | /Engine/Source/Runtime/UMG/Public/Slate/SMeshWidget.h |
Include | #include "Slate/SMeshWidget.h" |
Syntax
struct FRenderData
Variables
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< FSlateBrush > | Brush | Holds on to the material that is found on the StaticMesh. |
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TArray< SlateIndex > | IndexData | Connectivity data: Order in which the vertexes occur to make up a series of triangles. |
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TSharedPtr< ISlateUpdatableInstanceBuffer > | PerInstanceBuffer | Per instance data that can be passed to |
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FSlateResourceHandle | RenderingResourceHandle | A rendering handle used to quickly access the rendering data for the slate element |
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TArray< FSlateVertex > | VertexData | Holds a copy of the Static Mesh's data converted to a format that Slate understands. |