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Unreal Engine C++ API Reference > Runtime > Sockets
Inheritance Hierarchy
- FRunnable
- FMultichannelTcpReceiver
References
Module | Sockets |
Header | /Engine/Source/Runtime/Sockets/Public/MultichannelTcpReceiver.h |
Include | #include "MultichannelTcpReceiver.h" |
Syntax
class FMultichannelTcpReceiver : public FRunnable
Remarks
Implements a receiver for multichannel TCP sockets.
Constructors
Type | Name | Description | |
---|---|---|---|
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FMultichannelTcpReceiver
(
FSocket* InSocket, |
Creates and initializes a new instance. |
Destructors
Type | Name | Description | |
---|---|---|---|
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Destructor. |
Functions
Type | Name | Description | |
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int32 | Gets the number of payload bytes actually sent to the socket. |