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API > API/Runtime > API/Runtime/Renderer
Classes
| Type | Name | Description | |
|---|---|---|---|
| FDistortionVertex | The vertex data used to filter a texture. | ||
| FHMDDistortionInputs | |||
| FPostProcessMaterialInputs |
Typedefs
| Name | Description |
|---|---|
| TShaderRef |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EPathTracingPostProcessMaterialInput | |||
| EPostProcessMaterialInput | Named post process material slots. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FScreenPassTexture | AddDefaultHMDDistortionPass
(
FRDGBuilder& GraphBuilder, |
||
| FScreenPassTexture | AddHMDDistortionPass
(
FRDGBuilder& GraphBuilder, |
||
| FScreenPassTexture | AddPostProcessMaterialPass
(
FRDGBuilder& GraphBuilder, |
Variables
| Type | Name | Description | |
|---|---|---|---|
| const uint32 | kPathTracingPostProcessMaterialInputCountMax | ||
| const uint32 | kPostProcessMaterialInputCountMax |