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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/PostProcess
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/PostProcess/PostProcessHMD.h |
| Include | #include "PostProcess/PostProcessHMD.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/PostProcess/PostProcessHMD.cpp |
FScreenPassTexture AddDefaultHMDDistortionPass
(
FRDGBuilder & GraphBuilder,
const FViewInfo & View,
const FHMDDistortionInputs & Inputs
)