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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/ITemporalUpscaler
Inputs of the temporal upscaler.
| Name | FInputs |
| Type | struct |
| Header File | /Engine/Source/Runtime/Renderer/Public/TemporalUpscaler.h |
| Include Path | #include "TemporalUpscaler.h" |
Syntax
struct FInputs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EyeAdaptationTexture | FRDGTextureRef | Texture that contain eye adaptation on the red channel. | TemporalUpscaler.h | |
| OutputViewRect | FIntRect | Outputs view rect that must be on FOutputs::FullRes::ViewRect. | TemporalUpscaler.h | |
| PreExposure | float | Pre exposure of the SceneColor. | TemporalUpscaler.h | |
| PrevHistory | TRefCountPtr< IHistory > | The history of the previous frame set by FOutputs::NewHistory. | TemporalUpscaler.h | |
| SceneColor | FScreenPassTexture | The post-DOF and pre-MotionBlur SceneColor. | TemporalUpscaler.h | |
| SceneDepth | FScreenPassTexture | The scene depth. | TemporalUpscaler.h | |
| SceneVelocity | FScreenPassTexture | The scene velocity. | TemporalUpscaler.h | |
| TemporalJitterPixels | FVector2f | Pixel jitter offset of the rendering pixel. | TemporalUpscaler.h |