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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/ITemporalUpscaler
Ref counted history to be saved in the history.
| Name | IHistory |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/TemporalUpscaler.h |
| Include Path | #include "TemporalUpscaler.h" |
Syntax
class IHistory : public IRefCountedObject
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHistory() |
TemporalUpscaler.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TCHAR * GetDebugName () |
Debug name of the history. | TemporalUpscaler.h | |
uint64 GetGPUSizeBytes() |
Size of the history on the GPU in bytes. | TemporalUpscaler.h |