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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UnsetShaderUAVs
(
FRHIBatchedShaderUnbinds& BatchedUnbinds, |
ShaderParameterStruct.h | ||
void UnsetShaderUAVs
(
FRHIBatchedShaderUnbinds& BatchedUnbinds, |
ShaderParameterStruct.h | ||
void UnsetShaderUAVs
(
TRHICmdList& RHICmdList, |
Unset compute shader UAVs. | ShaderParameterStruct.h |
UnsetShaderUAVs(FRHIBatchedShaderUnbinds &, const FShaderParameterBindings &)
| Name | UnsetShaderUAVs |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h |
| Include Path | #include "ShaderParameterStruct.h" |
void UnsetShaderUAVs
(
FRHIBatchedShaderUnbinds & BatchedUnbinds,
const FShaderParameterBindings & Bindings
)
UnsetShaderUAVs(FRHIBatchedShaderUnbinds &, const TShaderRef< TShaderClass > &)
| Name | UnsetShaderUAVs |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h |
| Include Path | #include "ShaderParameterStruct.h" |
template<typename TShaderClass>
void UnsetShaderUAVs
(
FRHIBatchedShaderUnbinds & BatchedUnbinds,
const TShaderRef< TShaderClass > & Shader
)
UnsetShaderUAVs(TRHICmdList &, const TShaderRef< TShaderClass > &, FRHIComputeShader *)
Description
Unset compute shader UAVs.
| Name | UnsetShaderUAVs |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterStruct.h |
| Include Path | #include "ShaderParameterStruct.h" |
template<typename TRHICmdList, typename TShaderClass>
void UnsetShaderUAVs
(
TRHICmdList & RHICmdList,
const TShaderRef< TShaderClass > & Shader,
FRHIComputeShader * ShaderRHI
)