| bAllowCompaction |
bool |
|
RHIResources.h |
|
| bAllowUpdate |
bool |
|
RHIResources.h |
|
| bFastBuild |
bool |
|
RHIResources.h |
|
| bTemplate |
bool |
|
RHIResources.h |
|
| DebugName |
FDebugName |
Use FDebugName for auto-generated debug names with numbered suffixes, it is a variation of FMemoryImageName with optional number postfix. |
RHIResources.h |
|
| GeometryType |
ERayTracingGeometryType |
|
RHIResources.h |
|
| IndexBuffer |
FBufferRHIRef |
|
RHIResources.h |
|
| IndexBufferOffset |
uint32 |
Offset in bytes from the base address of the index buffer. |
RHIResources.h |
|
| OfflineData |
FResourceArrayUploadInterface * |
Offline built geometry data. If null, the geometry will be built by the RHI at runtime. |
RHIResources.h |
|
| OfflineDataHeader |
FRayTracingGeometryOfflineDataHeader |
|
RHIResources.h |
|
| OwnerName |
FName |
Store the path name of the owner object for resource tracking. FMemoryImageName allows a conversion to/from FName. |
RHIResources.h |
|
| Segments |
TArray< FRayTracingGeometrySegment > |
Partitions of geometry to allow different shader and resource bindings. |
RHIResources.h |
|
| SourceGeometry |
FRHIRayTracingGeometry * |
Pointer to an existing ray tracing geometry which the new geometry is built from. |
RHIResources.h |
|
| TotalPrimitiveCount |
uint32 |
Total number of primitives in all segments of the geometry. Only used for validation. |
RHIResources.h |
|
| Type |
ERayTracingGeometryInitializerType |
|
RHIResources.h |
|