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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHICommandSetBindingsOnShaderBi-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHICommandSetBindingsOnShaderBindingTable
(
FRHIRayTracingScene* InScene, |
Bindings Batch. | RHICommandList.h | |
FRHICommandSetBindingsOnShaderBindingTable
(
FRHIShaderBindingTable* InSBT, |
Bindings Batch. | RHICommandList.h |
FRHICommandSetBindingsOnShaderBindingTable(FRHIRayTracingScene , FRayTracingPipelineState , uint32, const FRayTracingLocalShaderBindings *, ERayTracingBindingType)
Description
Bindings Batch.
| Name | FRHICommandSetBindingsOnShaderBindingTable |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FRHICommandSetBindingsOnShaderBindingTable
(
FRHIRayTracingScene * InScene,
FRayTracingPipelineState * InPipeline,
uint32 InNumBindings,
const FRayTracingLocalShaderBindings * InBindings,
ERayTracingBindingType InBindingType
)
FRHICommandSetBindingsOnShaderBindingTable(FRHIShaderBindingTable , FRayTracingPipelineState , uint32, const FRayTracingLocalShaderBindings *, ERayTracingBindingType)
Description
Bindings Batch.
| Name | FRHICommandSetBindingsOnShaderBindingTable |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
FRHICommandSetBindingsOnShaderBindingTable
(
FRHIShaderBindingTable * InSBT,
FRayTracingPipelineState * InPipeline,
uint32 InNumBindings,
const FRayTracingLocalShaderBindings * InBindings,
ERayTracingBindingType InBindingType
)