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API > API/Runtime > API/Runtime/RHI
| Name | FRHIShaderBindingTable |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FRHIShaderBindingTable : public FRHIResource
Inheritance Hierarchy
- FRHIResource → FRHIShaderBindingTable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIShaderBindingTable
(
const FRayTracingShaderBindingTableInitializer& InInitializer |
RHIResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRayTracingShaderBindingTableInitializer & GetInitializer() |
RHIResources.h | ||
| Returns the size and stride of the structured buffer for RHI-specific inline parameters associated with this SBT. | RHIResources.h | ||
FRHIShaderResourceView * GetOrCreateInlineBufferSRV
(
FRHICommandListBase& RHICmdList |
RHIResources.h |